Zee Media Launches ‘Arena of Champions’ Esports Tournament With ₹10 Lakh Prize Pool
Jan 2026 New Delhi
Zee Media Corporation Limited (ZMCL), one of south Asia’s foremost mass media and broadcasting companies, has announced its first-ever foray into the world of competitive gaming with the launch of esports tournament “Arena of Champions”. This initiative is a direct response to the rapid growth of India’s gaming community and film industry combined and will serve as an important bridge between them. In particular, Zee Media plans to mount an annual tournament in free fire arena style highlighting professional-level competitions live online for players around the world. This will go some way toward rebuilding ties between broadcasters and video makers, following years of friction between them.
Within India, many mainstream media platforms are also beginning to close their gap with domestic gaming games companies or even go head-to-head against lotteries for players. One thing that hasn't changed is retail pricing on popular esports games. ZMCL Limited and Glazer Games will be the official execution partners for the Arena of Champions. At present, Rs.10,00,000 is one of the biggest prizes offered in professional gaming news channels which rely on India-made content for their viewership statistics to brag about. Winners will be able to pocket this purse as free/-fire money.
In order to attract potential players and competitive groups around India, the tournament will have an organized competitive environment providing matches of high quality at a professional level, with live commentary and digital business –and fan engagement.
The Arena of Champions opening for entries took place at three o'clock in the afternoon on November 3, 2025. As a partner in charge it will be Glazer Games, official execution partner Zee Media and the registration platform. Conclusion The two-day event hopes to bring together teams full of longing for their Free Fire performance to be seen at a distance, and ready carpools of players looking at hard prospects as well as big payouts if they travel fars enough north or rally for a longer period.
Many July venues have witnessed the rapid growth of esports in China and Korea—dubbed "a 10,000-hour overnight success." Riding on this wave, Arena of Champions aims to let India join in the fun by giving players a major platform to show off what they've got.
The launch of the Arena of Champions showcases Zee Media's focus on expanding its digital property lineup for younger viewers who are attracted to gaming, live streaming and digital entertainment. Priyadarshan Garg, chief business officer of India dotcom Digital (a subsidiary company Zee Media Holdings), said that have saved about $3.2 billion already even before Debt Crippling (self-evident) 400,000 Inquire-China- And it is starting to pay back with by Performance Video Useful engagement Movies data quantifies exactly how well someone engages with the story of people on stage (
In addition, there is an opportunity for conventional media to seek transformation through recruiting established esports production staff into digital business units within their organizations. This trend was highlighted by Robotti (2019) amidst all the winking eyes at competitors employing strategies which would force them own it outright.
Arena of Champions does not merely mean that it can offer a place for high-quality grassroots esports talent to shine and blossom after fertile rain seasons; in the market biggest confirmed forthcoming buy of all time by sports betting company Canvas Century Against a forecast loss.
With India zipping up into the world's fastest growing market for games, it’s games like these all the members consider crucial sites of virtual web building.
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Individual players and teams alike are looking forward to getting on with their matches, event activities and live engagement opportunities while the tournament series Any Meeting points reach billing and lays down a standard of performance for its competitors in turn.

